@startuml
sprite $portrait [48x48/16] {
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000000000000000000000000000000000000000000000000
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00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
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00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
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00000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD00000000
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000000001BFFFFFFFFFFFFFFFFFFFFFFFFFFFF6000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_PORTRAIT(_alias) ENTITY(rectangle,black,portrait,_alias,FA5 PORTRAIT)
!define FA5_PORTRAIT(_alias, _label) ENTITY(rectangle,black,portrait,_label, _alias,FA5 PORTRAIT)
!define FA5_PORTRAIT(_alias, _label, _shape) ENTITY(_shape,black,portrait,_label, _alias,FA5 PORTRAIT)
!define FA5_PORTRAIT(_alias, _label, _shape, _color) ENTITY(_shape,_color,portrait,_label, _alias,FA5 PORTRAIT)
skinparam folderBackgroundColor<<FA5 PORTRAIT>> White
@enduml